You are not logged in.

  • "Alfa Astrix" started this thread
  • United States

Posts: 772

Activitypoints: 155

Date of registration: May 18th 2008

Reputation modifier: 7

Level: 42 [?]

Experience: 2,847,324

Next Level: 3,025,107

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

1

Friday, August 29th 2008, 12:53pm

MS3d CMP Importer / Exporter

I recently found out that the importer and exporter don't work with the latest version of MS3d...so I was wondering what version they were made for?
Signature from »Alfa Astrix«
Everything is nothing, but nothing is not everything.

Anonymous

Unregistered

2

Tuesday, September 2nd 2008, 4:56am

Re: MS3d CMP Importer / Exporter

Both work on my copy of 1.8.3
But it's always safe to keep a copy of 1.7.6 around

  • "Alfa Astrix" started this thread
  • United States

Posts: 772

Activitypoints: 155

Date of registration: May 18th 2008

Reputation modifier: 7

Level: 42 [?]

Experience: 2,847,324

Next Level: 3,025,107

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

3

Tuesday, September 2nd 2008, 8:03am

Re: MS3d CMP Importer / Exporter

now which ones will work with vista...
Signature from »Alfa Astrix«
Everything is nothing, but nothing is not everything.

P1p3r

Apprentice

(10)

Posts: 4

Activitypoints: 0

Date of registration: Aug 14th 2008

Reputation modifier: 5

Level: 18 [?]

Experience: 14,401

Next Level: 17,484

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

4

Sunday, September 7th 2008, 10:31am

Re: MS3d CMP Importer / Exporter

I've just finished working on a cmp importer and was wondering if anyone here would be interested in it.

It should import most if not all freelancer models. Didn't seem to have any problems with the models I've tried.

Will also import Hardpoints as well as extract textures. I didn't like having to open the ini files to figure out which textures went with each model, so I simply had the plugin do a search for them.

If anyone's interested, let me know.

Anonymous

Unregistered

5

Sunday, September 7th 2008, 11:50am

Re: MS3d CMP Importer / Exporter

Oho? Does it support other vms formats than 112 and 212? I know the community has been needing an importer that can manage the other formats for quite some time. The other types are scattered about throughout FL; starspheres, bar / bases I believe, and a few other solar type models.
Either way, importing the HP's and all is a definite time saver =)

P1p3r

Apprentice

(10)

Posts: 4

Activitypoints: 0

Date of registration: Aug 14th 2008

Reputation modifier: 5

Level: 18 [?]

Experience: 14,401

Next Level: 17,484

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

6

Monday, September 8th 2008, 12:16am

Re: MS3d CMP Importer / Exporter

I guess I wasn't clear.
It will import IMHO, all the models in Freelancer.
Ships, bases, starspheres, weapons, turrets, equipment, cockpits, rooms. All of it as long as it's a valid CMP or 3DB file.

Anonymous

Unregistered

7

Monday, September 8th 2008, 4:08am

Re: MS3d CMP Importer / Exporter

@ Alpha : If you've got a few extra GB of hard drive space to spare.. MS has a VirtualPC site with a free download. If you've still got your XP cd/dvd laying around that should let you run many programs that are biffed in Vista. Best if you've got two monitors, but doable with 1. Oh and some problems are related to if you're running a 64 bit processor :/

@ P1p3r : What "most" people open are all 112 and 212 format, the others are a bit more obscure and less frequently generate interest, so that's why I asked. I'm sure all the modelers would be happy if you provided an attachment here.

P1p3r

Apprentice

(10)

Posts: 4

Activitypoints: 0

Date of registration: Aug 14th 2008

Reputation modifier: 5

Level: 18 [?]

Experience: 14,401

Next Level: 17,484

  • Send private message

member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month member since 120 month

8

Monday, September 8th 2008, 7:57am

Re: MS3d CMP Importer / Exporter

Just finished working on a ms3d importer and thought I'd share it.

I've added features I thought were useful such as texture searching and Hardpoint filtering. Also, It was brought to my attention that the current exporter expects Hardpoints at the end of the model, so I added went ahead and added that option.

In my testing, I haven't yet ran into a mesh format it would not import. So, I would really appreciate a shout if anything crops up.

Hope someone likes it. And if you do, feedback would be nice.

    Austria

Posts: 734

Activitypoints: 430

Date of registration: Jan 15th 2009

Reputation modifier: 11

Level: 41 [?]

Experience: 2,529,104

Next Level: 2,530,022

Thanks: 12

  • Send private message

member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month

9

Wednesday, February 18th 2009, 6:15pm

Re: MS3d CMP Importer / Exporter

I´ve got Milkshape 1.8.4 on Vista 32bit. All Freelancer format plugins except for the cmp importer work fine.

jeredwolffe

Apprentice

(10)

Posts: 1

Activitypoints: 0

Date of registration: Feb 13th 2010

Reputation modifier: 3

Level: 13 [?]

Experience: 3,052

Next Level: 4,033

  • Send private message

member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month

10

Monday, February 15th 2010, 4:34pm

Re: MS3d CMP Importer / Exporter

I'm running Milkshape 1.8.2 on 32 bit Windows 7 and having the same problem, all the import/export DLLs work except the cmp import.

NeeAnderTall

Apprentice

(10)

Posts: 5

Activitypoints: 0

Date of registration: Dec 7th 2009

Reputation modifier: 3

Level: 18 [?]

Experience: 15,602

Next Level: 17,484

  • Send private message

member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month member since 96 month

11

Tuesday, July 13th 2010, 1:16am

Re: MS3d CMP Importer / Exporter

I am running Milkshape 1.8.4 on Windows 7 (64bit) and am also looking forward for an updated .cmp importer and exporter.

Importer v2.7 loses hardpoints and thinks the .cmp file is a .3db.

Exporter 3.0 loses textures I think. My Hard CMP model viewer see the newly exported models as white ships.

I am troubleshooting my UTF editing skills to see if it can be fixed via the .mat file.

adoxa

Private

(10)

Posts: 246

Activitypoints: 95

Date of registration: Jan 26th 2009

Reputation modifier: 5

Level: 36 [?]

Experience: 845,089

Next Level: 1,000,000

  • Send private message

member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month member since 108 month

12

Tuesday, July 13th 2010, 9:14am

Re: MS3d CMP Importer / Exporter

I've asked for the source to both, but nothing so far.

You can find a new UTF Editor at The Star­port.

Social bookmarks

Legend:

Forum contains no new posts
Forum contains new posts
Forum is closed
Forum is an external link