30
Nov
Introducing the new engine that will future-proof Aftermath's economy.
Nov
Introducing the new engine that will future-proof Aftermath's economy.
Nov
A brief overview of what's going on under the hood of Aftermath's economy development
Nov
IrateRedKite takes a quick look at some of the new visuals capital ships are getting when they're docked.
Nov
Cursetantine explains the philosophy behind Aftermath's systems development.
Nov
The 10th and final chapter of the famous Crossfire Mod. Stunning graphics, a large universe and 45 new singleplayer missions are waiting to be explored.
Nov
Alternative HD textures pack for Vanilla Freelancer. Improve your unchanged original Freelancer.
Nov
HD planets and most of ships. Instruction in description and inside archive (readme).
Nov
New textures: planets, stations, kusari ships. And new improved mission 5 with cutscenes.
Nov
Русская демо-версия мода Freelancer The Nomad Legacy
Nov
Demo version of Freelancer The Nomad Legacy (English version)
Oct
Add some fun to Single player campaign with NPC escorts.
Sep
edited freelancer.exe (removed Microsoft Warning for MP); added SDK v1.5
Sep
fixed a bug regarding the locked gates for new players
Sep
i added a "safe" asteroid view-distance: now asteroids shouldnt pop out of nebulas anymore
Sep
fixed the options menu for script.xml - now activating "asteroid view" will create visual errors in SP (but it fixes a bug)
Aug
requires FLMM v1.3 // "Enhanced Vanilla" // still work-in-progress
Aug
bugfixes; NPCs now really use Nanobots and Shieldbatterys; changed Encounters; NPCs doesnt drop class10-hf-graviton-shield anymore
Aug
increases view-distance for asteroids without "no-clip"-bug
Aug
first release // adds Capitalship Encounters to all house systems // based on "Ultra_64"s BSE-Mod
Jul
requieres FLMM v1.3 enhanced rebalancing for Vanilla