25
Mar
Freelancer: The Nomad Legacy still in development. And we looking for english voices now.
Mar
Freelancer: The Nomad Legacy still in development. And we looking for english voices now.
Jan
Example of the new cutscenes. This is the prototypes with subtitles.
Dec
Lost Fleet is going to continue the Crossfire bonus missions and will open a new world for the players to explore. Main focus will be the Sol sector and its past secrets. With this new update we will introduce new systems (additional to Epsilon Eridani and Tau Ceti), new natural solar objects, new stations, new ships, new equipment and even (a) new faction(s) aswell as new story content related to it.
Dec
Intro Titles of mod The Nomad Legacy. Coming in next release.
Nov
It has been nearly a decade since Igiss graced us with his posts of old on the overarching development of the mod. For the past three years we've been enamoured with spreadsheets and technicalities from the simple changes of base IFFs to system redesigns, that we seem to have forgotten exactly what it means to write for a roleplay environment. In this post we aim to correct that failing, by providing an inclusive overview of Discovery 4.91, Pyres of Remembrance.
Nov
Genesis Mod for Freelancer. The future of Genesis and the plan going forward...
Sep
Awesome game and the graphics are the shit! Been playing this one for almost 15 years and it's a blast!
Apr
Update for version 20.217 to 20.218 Good game all on the server!
Dec
In 2018 Freelancer itself will turn 15 years old. That is an remarkable age and even more impressive is that players still enjoy this game. Help us to promote this incredible game.
Oct
The summer update focuses providing some updates to the owners of battleships. There are special depots spread around in the Canis and Inner Core sectors, once you loot them you will have to gain one of tree update parts, which will boost your battleship performance for either weapons, shields or engines.
Mar
Search for the best location for the human base in the Inner Core.
Mar
Hello everyone Here is the formalization of the construction of deep space 17 The objective is to build a base in the jormdar system of the Inner Core galaxy, we need your help !! Reward: a base to be safe, a lot of fun, and for what wants, a lot of money or other
Dec
Check out the new Twitch Feed! twitch.tv/portal. Subscribe now!
Dec
Just about a week ago I announced another update that I want to release end of December 2016 or beginning Janurary 2017 (depending on how fast I can finish the development and how much extra content I decide to put in). This new update will introduce the "Dynamic Universe" feature to Crossfire 2.0. Some people might remember that we had a similar feature in Crossfire 1.83, long time ago. Due to the complexity of such a feature and due to other priorities, the "Dyniamic Universe" didn't make it
Jun
The thing I dislike about Freelancer is the combat. It feels more like a arcade tunnel driven shooter than a space dogfight. Combat becomes just an overly obnoxious, repetitive question of, "Do you have enough shield and repair bots in your cargo hold?" And it really kills much of the fun, as enemies become more of an annoyance than any challenge. There aren't a lot of tactics to minimize getting hit. It's almost always a 3 vs 1 or worse. Which guarantees you will be flanked at all times during your dogfight, taking damage. Thus requiring you to just carry max repair and shield bots. And at later stages of game, that is all you are really needing money for. However, everything else about freelancer is pretty fantastic. Sometimes it doesn't always give the best - I am an explorer kind of feel. Unless you stick to the painful and slow to get to jumpholes. Which is another drawback for me. The speed of the ships just doesn't feel right either. And travel outside of designated space lanes can make the game drag. And just get you repeatedly jumped by annoying enemies. (The best space combat sim and mechanics, of all time, were contained in Tachyon: the Fringe by NovaLogic.)
Jun
Best game ever made !
May
An amazing game with a fun campaign!
Feb
I just Love it this genre game lol
Dec
2015 was truely was a year of detail improvements in Crossfire. After the release of the first beta version at the end of 2014 we got lots of player feedbacks and could observe how the Mod performs in our online environment. The step... or probably we should say the huge jump from Crossfire 1.9 to version 2.0 adressed many wishes and suggestions of our community at the SWAT Portal. Next to that we also wanted to redesign the complete Mod in order to look stunning and feel amazing.
Jul
It has to be my favorite game from all time. I've been playing Freelancer since 2005 (when you could find servers on 1.0 version--those who are playing or played this knows what I'm talking about). Besides of the ambient music and experience.