Hi there, Lancer's Reactor. I've recently decided to start working again on a mod for Freelancer that adds a bunch of weird commodities to the game. I'm, however, having a problem creating new icons for the commodities. I've followed Osprey's Custom Ship Icon tutorial repeatedly (making my own icons with the UTF editor and CRC generator), but every time I open Freelancer (with my mod activated) and try to scroll down to my commodity in the commodity selling list, the game crashes. Is there something I'm missing, or am I just misreading the tutorial?
Custom Icons
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Oh I've had icons crash FL before
it was in the icon itself and not the ini.
Agree with last post, easiest / fastes way is to just use MS3d to export a new icon. Takes all of 5-10 seconds to change the texture, rename the mesh & mat, and then export. If you use the 1.7.6 ver, you can import an old icon for use here, save it for future use as a template, then never worry about FL going splat again =)
Otherwise you have to worry about internal mesh names and texture / mat names conflicting with vanilla versions. Just easier with MS3d -
Well, I'm stuck with the shareware version of Milkshape3D and can't save anymore. Is there another program that can do this?
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It's possible with UTF without any crashes, at least I could get it working. Use TGA files, with NO COMPRESSION, 32bits/pixel.
Then open a 7kb sized existing icon with UTF:
->Texture Library
--> yourship.tga <- rename the yourship section to your ship's/equipment's/commoditie's nickname!
---> MIP0 <- IMPORT the TGA file here.Worked for me.
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Quote from "Firekiss"
It's possible with UTF without any crashes, at least I could get it working. Use TGA files, with NO COMPRESSION, 32bits/pixel.
Then open a 7kb sized existing icon with UTF:
->Texture Library
--> yourship.tga <- rename the yourship section to your ship's/equipment's/commoditie's nickname!
---> MIP0 <- IMPORT the TGA file here.Worked for me.
I want to create icons that don't conflict with other icons. But I tried doing that with another icon whose data I'd already edited in UTF and it didn't work.
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The key for using only UTF is that the CRCs and names have to change. If you're following the tutorial with 3 ways of doing it, use the 3rd method. That's the one using changed CRCs. Can't recall offhand which sections needed the changes sry
This is the file that was in the tools pack from last downloads list.
http://mysite.verizon.net/res7bikr/Ship_Icon_Tutorial.zip
As for author, the pdf file lists that, but I don't have a pdf viewer installed so.. anyways, like I said, the 3rd method -
That's the tutorial and the method I've been using.
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What happens exactly?