script.xml

  • uhmm the mod is good withou an modded version number and i broke my cd and dont wana pay for another one so i ave an no cd crack

    the best diplomat i ever saw was a fully charged phaser bank

  • i mean this: Free Worlds is version 1.63 TNG is version 1.70 Evolutions is version 1.27 etc. I was wondering if there were any precautionary measures set up to stop people logging onto un-modded servers with this MOD, or vice versa? my MOD will be version 0.10, as nobody´s ventured into the 0.XX yet! And as for the script.xml, that´s the subject here... -/-/-/-/-/-/-/- <A href=´http://cardamine.vze.com/´ Target=_Blank><img src=´http://www.freewebs.com/cardamine/images/header2.jpg ´></a> - The home of Freelancer: Rebirth, the prequel to Freelancer!

  • cool, just wondering! I could make you a no cd patch, depending on the exe file version, but i wouldn´t be able to host them, cause Starfyre Studios, the authors of the TNG MOD, e-mailed my file host about me hosting them before and got them to terminate my account... lol! -/-/-/-/-/-/-/- <A href=´http://cardamine.vze.com/´ Target=_Blank><img src=´http://www.freewebs.com/cardamine/images/header2.jpg ´></a> - The home of Freelancer: Rebirth, the prequel to Freelancer!

  • OH DUH! I can use my alcohol 120% to make an image file so as to not need the cd crack! But.. why do you need a cd to play a different version such as tng or whatever this version would be.. I mean thats all done in the exe and ini files already installed on the comp, right? So Tylium, explain why I must have a cd to play in such a case? Chibi