Ideas for Freelancer 2

  • It was nice to see some fine ideas but what I really want in free lancer2 is- More and Different celestial objects- like- A binary star(one with a red giant and the other a black hole sucking it dry) Radio galaxies. Quasars. MOre graphics to the stars, like if we go near the stars we can see it bubbling with magnetic rings and things like that. Systems which are still young like hot planets and a prototype sun. ___ More realistic physics, Like for heaven sakes a spaceship dosen´t stop if you turn off your engines, this isn´t a damn car on a free way like you take your foot off the gas and it stops. Newtons second law of motion, the inertial law to be exact. And adding fuel to the ships reactor, engines and ship hull degraging with time due to fatigue and usage, not to mention food for trent flying the ship all this time. ___ And other have already touched on subjects like trade lanes and junp gate tolls landing on planets surface manually and space suits etc..etc.. As for the story line freelancer was good except for the last bit, a jump hole appearing and the nomads sucked into it?? what the f()ck was that?? digital anvil trying to keep up with schedule?? I almost couldn´t believe after all that nice story of being on the run from system to system then suddenly, ZAP!!! they got sucked!! end of story!! That´s microsoft for you , they screw up some where. But for FL2 if it were ever coming out I would love to see Donqawash returing with their pets the nomads to reclaim what was theirs. So the story line could go like this- It has been 6 years since the Freeport-7 incident The order having won the battle of the Dyson sphere make the city inside it their main base of operations. What they would find inside the city would change mankind forever, For it contained technology which man could not even dream of, but for the things the order could find the main tech they would lay their hands on are the blue prints on hypergates. But there was no need to build one since the dyson sphere itself was housing one there, (since hype gates require enormous energy the only way to get that sort of power is through the dyson sphere, so the dyson sphere was constructed to power the hyper gate). It took the order 6 whole years to learn to operate the one in it.. and when they did only then the pieces of puzzle started to fall in place. The donqawash weren´t extinct as they thought they were and neither did the nomads planning to exterminate the humans as the order thought. The donqawash sent the nomads (their creations) far and wide to find advanced civilisations to help them in THEIR CAUSE. The donquawash who left sirius in a hurry had good reasons to do so. The nomads were ambassadors who were intent on rallying support but having studied the colonies the nomads came to a decision that the internal discord was too great to suite any purpose and decided to infiltrate every major colony´s head of state finally in the hope of uniting them.The weapon of mass destruction hoax and escalation was a means to bring every head of state under one roof and then they planned to ´plant the seed´.Even the chancellors decision of the war on kusari was because due to the end of their influence on kusari political structure because of the assasinations of the blood dragons and the death of Tekagi.But their supposidly ´good intentions´ backfired when the order knew about them and foiled their plan. So what was their cause? Why did the nomads plan to unite the colonies? Why did the Donquawash welcome the order when they finally activated the hypergate. For long before man evolved and even before the donquawash existed ´The Ultimate war´ ´the war of existance´ was being fought between factions for reasons which even some of them couldn´t understand. The 3 major factions fighting for dominance of their physics, their time and space were fighting a do or die battle for eons. Leading one faction were the donqawash´s allies who like many on this side of the universe were life which evolve from simple beings to intelligent life forms due to the simple property of bonding of atoms known as carbon with other substances. The other faction were beings which shouldn´t even be called life as they were beings composed of pure energy which the physics the humans know.. don´t even support such an existance who feel threatened by the carbon based life forms and the unknowns. Although many other donquawash´s allies speculate that the quasars might be the home for these life forms making them fully compatible with the basic physical structure of this universe. The last faction, the beings/intelligent anamolies as the donqawash´s allies call them are the least understood. Their very existance breaks every physical fabric of the known universe. The carbonoids (donquawash´s allies) fear them as the plague caused fear among the populace of the medieval europe. They come and consume entire star clusters and galaxies along with their systems into their darkness. Where ever they went darkness follows them. No one knows what is their purpose in this universe. As they replace light with infinite darkness it spreads fear among the carbonoids and the electronoids (name coined by the coalition for the ´energy people´). The coalition simply calls them intelligent anamolies ´The Unknowns´. YES!! THE COALITION!! When the coalition won the war and bought the solarsystem under a single rule the nomads who had no trouble finding them.. quickly bought them to fight for their cause without the need of ´implanting seeds´ as they did to the colonies. Although these were the main factions fighting for their very existance a fourth faction were beings formed mainly of silicon. They were only recently discovered/stumbled by the carbonoids.Attempts to bring them under the aegis of the carbonoids has failed. They are highly irrational and underdeveloped compared to the carbonoids. With the noose tightning and the carbonoids fighting a losing battle against the unknowns the electronoids seem to have been holding off the unknowns for the moment as the presence of quasars at the edge of the darkness seems to suggest.With no time to spare to celebrate on the reunion of the coalition with the colonies, ´The battle of the quasars´ is on and the carbonoids find themselves fighting a two front war against the electronoids and the unknowns. visit militaryjets.tk and see beyond the horizon!

  • ALso many people don´t like the trade lane concept and they choose just jumping (like starlancer instead). I say lets have both, but if you jump you loose all your fuel in your fusion reactor, so the number of times of jumping must be set ,for example 1-2 times for light fighters and 4-5 times for very heavy ones. So in the end it´s hard to dock with trade lanes and stuff but it is a hell of a lot economical. Also people suggest that their should be fps, well it should be but only to a limited extent like exploring strange planets with space suits. Also i´ll give big NO to startrek type game in fl2. That would be the most stupidest thing. Hated that game ´bridge commander´ so much that I gave away that cd to a friend of mine. Nice comments on my previous post, I´ll post the reply later. visit militaryjets.tk and see beyond the horizon!

  • a very simple idea is that the main story takes the characters to the remains of the SOL system after almost a century from when they last left from the war and eventually find it in ruins because of the attack from the nomads, and also some special effects involved in the E3 movie when they announced it, and some of the ideas that the other players came up with too <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>

    That`s an awfully big word there (establishment) GOOD JOB!

  • Only one idea a indestructible faction that no one can be friendly with at all . And no way to aquire there weapon&quot;s or shield&quot;s , And ships Only to be found in a small area where they defend it with a vengenance . Angel_Azreal

    Angels Always return they never go away for long .note to oneself {stop listening to myself ? }

  • This has been sticked to post FL2 ideas sugjestions or what ever rather than keep creating new threads. <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>

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  • will this be a&quot;MOD&quot; or an actual game? if u put it up to download on tlr then ur gonna have to SUPER COMPRESS it because i have dial up and i wont be able 2 download it and i´m not rich enough to get dsl/cable like the rest ov u. ideas: faction: Chemical technologies incorporated. aka, Chemtech. comodities: alot of different chemicals, minerals and rare stones( I love shappire!) hint: look at cryer farmicuticals workers´ news post awhile back. i´m not allowed to buy stuff across the internet. BOMBER! man i like cryer and kurger uniforms Shutup

  • tBone i like ur ideas for freelancer 2s story line. I think the Map should be made bigger but with more gates connecting it so it dosent take a long time to get from one end to the other. I also think there should be beam weapons because hardly any games have them and they are so cool. There should also be a custom ship facility where you can design ur own ship and u have to but the parts for it. I would be good to see a bigger varity of ships out there

  • stock market! create and own ur own faction! something like warcraft and everquest where the whole game develops over time. with new content. Shutup

  • a system where multipule people would be in one capship or transport passenger or maning the turrents like b17s in ww2 like in bf 1942 or cod. Shutup

  • if you are going to place things higher up you should scrap trade lanes and boost the speeds of ships iam the alpha and the omega

    ---------------------------------------- the path of the righteous man is beset on all sides by the inequities of the selfish and of the tryannys of evil men.blessed is he who, in the name of chariety and good will, shepherds the weak through the valley

  • i like the idea of owning your own faction but i think we need better ships wiv higher class differant alians from the NOMADS and more systems eg. things like that. p.s. i like all the ideas up to now keep it up guys,and girls <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

  • hey im sorry to burst your bubbles but FL2 will NOT be released!!! get your heads round it ok? they finished the starlancer trilogy with Freelancer and that was the end of that!!!!!!!!!! THERE WILL NEVER BE A FREELANCER 2!!!!!!!!!!!!

    you laugh cos i is different................ i laugh cos you is all da same

  • jambus572, unless you work for Microsoft, you don´t know either. So let them have thier hopes, hmmm? <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>

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  • What about a civilian faction? Something i think is odd in Freelancer is that the only ships around belong to governments, corporations or pirates; there aren´t any private-owned ships, even around major planets and trading posts. Even if this just included more freelancers than the player. It seems strange that if Trent can buy a ship and fly around doing missions for factions to make money, there should be others doing the same (in SP obviously).

  • New systems, ships, factions, Technology. The scale should be improved and gravity should affect your ship. The docking rings are a load of rubbish, you should just be able to land From wherever and whether your friendly or not. On planets and bases, you should be able to interact more, i.e. be able to walk around with sidearms and go to more places. In MP you should be able to make your own factions Thats all I got

  • More StarLancer-like elements and more things to do on base. Also all ships, faction join ability, and the ability to offer jobs rather than just take them. Also recruit wingmen, as said a bazillion times. --------------------------------------- If I had a dollar for every idiot on the Earth... Like anime? Go <A href=´http://www.db-unlimited.net/smf´ Target=_Blank>here</a>

  • A Note: FL2 will <i>NEVER </i> be made by microsoft. Thus, we are now looking into MAKING freelancer 2 (or whatever we end up calling it to avoid copyright infringement) and because of this, all of these ideas and more will be possible. We just need dedicated programmers <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> <img src=´http://img309.imageshack.us/img309/4290/flcebanner30vx.jpg ´> FL:CE Mod Team Leader