StarCraft System mod?

  • You visit multipul systems in Starcraft if we include Brood War. The system the Terrans are in Aiurs system Shakuras Unknown System (Secret mission)

    -~-~-~-~ You have called down the Thunder. Now reap the Whirlwind. Warning! In the intrest of safety it is advisable to keep Heltak away from Fire and Flames! He that humbleth himself wishes to be exalted. Hope in reality is the worst of all evils be

  • Hellllllllllo I just got an idea for someone to mod. Starcraft Brood Wars: Total Conversion Mod for Freelancer Just think, no freelancer story or anything in it. But instead, it would be based in Starcraft. As in you start out in something or other. Here are some details i thought of: -Use the little system Chips uses on mods like his SP one, where before you activate the mod if gives you options as to what race and ship and uniform and stuff you want Exampe Race: Protoss Ship: Arbiter Uniform: Blank Tribe System: Aiur - Invent New ships with a starcraft theme Example Ship: Armored Dropship Shiptype: armored frieghter/transport Description: Improved on the original Dropship designs, it is very expensive however worth the money. - Put new commodities in the game Example You´re in that Armored Dropship and you are transporting the following: 4 Marines, 2 Tanks, 100 Liters of Vespane Gas, 10 Tons of Minerals, 4 SCV Suits. - Replace the entire Sirius Sector with the Kuhprol Sector (or however it was spelt) Example: New York is changed around and made Tarsonis System Omicron Alpha is changed around and made Aiur System <img src=´http://www.hazleton.net/~pita/smilies/rock_band.gif ´><img src=´http://www.hazleton.net/~pita/smilies/FIREdevil.gif ´><b>Heretic </b> <img src=´http://www.hazleton.net/~pita/smilies/FIREdevil.gif ´><img src=´http://www.hazleton.net/~pita/smilies/rock_band.gif ´> Edited by - 666Heretic on 7/11/2004 3:01:02 PM

  • It could DEFINETLY be done, the systems would be easy. DOable ships: Terran- Wraith (laser with 2 missile launchers) Dropship (Freighter) Science vessel? (possible, im thinking more that they could be bases...) Valkyre frigate (Bomber, cluster misile launchers) Battlecruiser (4 laser turrets, one low-refire cannon on the front) Protoss- Scout (2 missile launchers, 2 guns) Carrier (See endnote) Arbiter (See endnote) Corsair (see endnote) Shuttle (freighter) Observer (Have it like a manned scout, camoflauged/cloaked, short sight range, slow, no weapons) Zerg: Scourge (NPC only, who would want a kamikaze ship?) Mutalisk (Possible, the ´wings´ would have to be animated somehow) Guardian (Long range bomber that can only hit capital ships and structures bacuas of slow projectile) Devourer (Anti-air ship, heavy hitting seeker attack, short range) Overlord (Freighter) Queen (Light unarmed scout) Footnotes: Carrier- the carrier attack would be difficult, it MAY be possible to have a ´interceptor attack´ weapon mounted that releases modelled missiles at a target, which intead of having a ´self destruct´ attack, would have a projectile attack, obviously one interceptor would only be good againt one target, so we´d have to have a LOT of interceptors on one ship. Arbiter- The attack wouldnt be a problem, its the cloaking field that would pose problems, unless be decided to do away with it... One possible approach is to make a large spherical attachment to the arbiter that isnt solid, and painted black. therefore, when an enemy goes to target a ship inside the sphere, it would target the arbiter, it might work... Corsiar- Minor problem with getting the neutron flare firing flash to fire properly. Possible getting 2 guns on either side with an effect that goes halfay to the other prong, both firing at once, thus creaing the zap effect. To get it to hit instantaniouslt is no problem. Just set the projectile speed to 4000 or so...

    ---- Call me Arania Humans Fear what they do not understand. And i doubt you understand me. Never say `Eat Me` to a giant snake. Bad idea, believe me...

  • The systems in the Koprulu Sector (with the exception of the Sol System, the Gantris system and Zerus system, which none of the threeare not) The Tarsonia System The Sol System (UED) The Braxis System The Sara System The Bountiful System The Shakuras System The Char System The Dylar System The Umoja System The Moria System The Zerus System (The system where the zerg were created.) The Aiur System The Korhal System The Tyrador System The Brontes System The Gantris System The Antiga System These systems were compiled from the books, manuals, and the game itself of starcraft. If i have missed any please reply here. If you want to know the exact location of the information, please e-mail me at Theropissed@yahoo.com. -Zerg Swarms- Zerg Brood Name - Cerebrate Tiamat Brood - Daggoth Fenris Brood - Nargil Baelrog Brood - Gorn Garm Brood - Zasz Jormungand Brood - Araq Surtur Brood - Kagg -Terran Factions- Terran Faction Name - Leader The Sons of Korhal/Terran Dominion - Arcturus Mengsk The Umojan Protectorate - Minister Jorgensen The Kel--Morian Combine - Gen Mah Sakai Terran Confederacy of Man - Council of Families -squads- -Omega Squadron - Lt. Commander Gregory Reikson -Nova Squadron - Colonel Jackson Hauler -Alpha Squadron- General Edumund Duke -Protoss Tribes- Protoss Tribe Name - Caste Ara - Judicator Akilae - Templar Shelak - Judicator Sargas - Templar (this is the tribe where the Dark Templar stem from) Auriga - Templar Furinax - Khalai ----------------------------------------------------------------------------------------------- <A href=´http://gp.knixon.uni.cc/phpBB2/index.php´ Target=_Blank>Click here</a>

  • hmm i might be able to contribute. maybe with modelling or text stuff. but someone would have to convert the models for me because i only have gmax XD Freelancer Nerevarine Destroyer of the Shagohod. Savior of Spira (twice)