Vibrating cockpits - what a nusiance

  • Er, not to be a nusiance myself, but does anyone know about this? ________ <i> - Ro9ue </i> ___________________________

  • I know it´s a nuisance, but I have no idea how to get rid of it, to be perfectly honest. It seems to be tied to acceleration somehow... maybe has to do with Linear_Drag ratios, or maybe... the amount. Hmm. I´ll do a practical experiment with this, and get back to you- I have a theory.

  • Ah, okay. Well, on that subject, I would conjecture that between the two, it is the ratio - as I never remember having it in regular FL. For my mod, I have left all the engine max_thrust values at default (48000), and all ship linear_drag at default (1). Then I just altered the linear drag of engines to get different speeds. So my engines look very much like default ones, except that thy all have different drag values, resulitng in several different divions of speed: 170-190 for LFs, 140-60 for HFs, 115-135 for VHFs, and 90-105 for freighers. Hey, lemme go check something - I bet that VHFs will have this less than the LFs do ... a larger ratio for LFs. Be back shortly. ________ <i> - Ro9ue </i> ___________________________

  • Ah, okay, well I thought that testing different ships with different speeds (consequesntly different drag ratios) would make this more clear. But, strangely, even my zippy <i>Patriot </i>that had a crazy cokcpit (looked like I was being pounded by a capship gatling gun or something the other day!) was seemingly normal a little while ago. It wasn´t vibrating like crazy or anything. I looked at a HF cockpit, and then a VHF cockpit - all of which look the same today ... Man, thought I made´ve had it pinned <img src=smilies/icon_smile_disapprove.gif width=15 height=15 border=0 align=middle> Hmm, so it almost seems like it´s random. The other day it was <b>bad, </b>then today it´s almost unnoticable. ________ <i> - Ro9ue </i> ___________________________