• Unfortunately, they don´t work. But some have reported that they have seen them firing. We have yet to see proof. --------------------- "I don´t know what the 3rd World War will be fought with, but the 4th will be fought with sticks and stones." - Albert Einstein

  • but what r u talkin about ??, if u are talkin about turrets in a deathmatch i can affirmate that they work very well (****) they beat all players and it really suk <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> exept me coz my shroud feelin is better and faster than turrest´light lol jkin bye bye

    [img=http://site.voila.fr/WP_Angel/presentation33.bmp] Wolf Pack Squadron Angel girl shroud`s pilot

  • Wel they can fire in single player there was a topic a while back it said you had to use sl tool to add type 3 guns on the rear turret gunn barrels , it worked for me wel atleast for the grendel didn´t try it out on other ships ----------------------- Mad Dog United SL Modelers© I Are Mad Dog!

  • I tried on the Crusader and it worked. But I didn´t manage to make it work on the Reaper <img src=smilies/icon_smile_disapprove.gif width=15 height=15 border=0 align=middle> ----------------------- United SL Modelers©

    -------------------------------- [img=http://membres.lycos.fr/darkpetzi/sig.gif]

  • I´m wondering how we could add working turrents to custom fighters. From what I saw in Milkshape, they just looked like part of the ship mesh. Well, the Kurgen turrents work on fighters, but they´re a bit big <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>. Hey, could the Admiral maybe ask Paul Hughes or whoever about the turrent thing? Correct me if I´m wrong, but they´re not making a patch for SL, yes? That reaks. Yeah, it´s overloaded... I didn´t spend all that time to make a piece of crap!

  • Its too bad that they wrote StarLancer off. They will try to revitalize the whole project with Freelancer, but they have no financial incentive to make ap atch... so they won´t. SImple as that. I am sad about it though. I would have purchased StarLancer 2. I was looking forward to finishing the war with the Coalition. This way, its just not complete.

  • Well i think you have to ask Fuzzball or HCL they are reaserching the shp files and stuff, and paul hughes is bussy, with the editor and stuff ----------------------- Mad Dog United SL Modelers© I Are Mad Dog!

  • First of all, Matt el G, welcome to TLR! The best SL/FL site on the web! (yeah, my nose is brown) <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> To answer your question, people don´t really rely on the rear turrets of their ships (mostly because most of the ships turrets don´t work). But, I think everyone who has played the game long enough will see that the rear turrets do work sometimes...so I believe some people are wondering if it is possible to turn this feature on and off (such as in a ship with &quot;blind fire&quot; which can be turned on and off). Digger - If my wingmen would do their job, my name would be different

  • Well i have never seen them fire (untill i added the guns on the rear turrets is sl tool), but i don´t care much about it if you are a good pilot you don´t need them ----------------------- Mad Dog United SL Modelers¸ I Are Mad Dog!