25
Jun
RTX Remix conf file for Freelancer. For more information NVIDIA's modding platform, see the games profile.
Jun
RTX Remix conf file for Freelancer. For more information NVIDIA's modding platform, see the games profile.
Feb
Release date and info about v0.5, everything is going as expected, happy with the results.
Aug
New factions, new system and visual upgrades that push the mod closer to the living, breathing Homeworld-inspired universe I’m building inside Freelancer.
Aug
READ DESCRIPTION Rise of Hiigara version 0.6 release - The Northern Midring. It requires the freelancer base game and HD mod installed, as HD mod needs the base game. Create a copy of freelancer HD folder somewhere else and paste the contents of the mod into it, overwriting. By default, the mod starts at 800x600 resolution and 16bit color depth for compatibility reasons. To change this, open the game once so it generates the file, and do this: Start the game once, then close it. Navigate to My Documents/My Games/RiseofHiigara. Open PerfOptions.ini with a text editor. Locate the following section (values may differ): [Display] size= 1920, 1080 Modify to your screen needs, save the file and restart/open the mod. At end of the file are the two values responsible for color depth, if it says 16, change it to 32. V0.6 change notes on comments due to character limit.
Mar
Rise of Hiigara version 0.5 release - 10 years after the war READ DESCRIPTION
Dec
Just about a week ago I announced another update that I want to release end of December 2016 or beginning Janurary 2017 (depending on how fast I can finish the development and how much extra content I decide to put in). This new update will introduce the "Dynamic Universe" feature to Crossfire 2.0. Some people might remember that we had a similar feature in Crossfire 1.83, long time ago. Due to the complexity of such a feature and due to other priorities, the "Dyniamic Universe" didn't make it
Jan
Patch 4.93 introduces a number of story arcs and continues older ones. This post, concocted by your devoted story developers, serves as a summary of what's been happening and where things are likely to go next. Take care and enjoy our new SPEED OF LIGHT server after a server migration, because Discovery Freelancer deserves it. Read on !
Jan
It is the eve of the 827th year After Settlement, and for the first time in over a decade, the Sirius Sector sees a time without open war. Gallia's royal regime has fallen, and her secessionist splinter states have unified under a new flag as the Gallic Confederacy.
Nov
It has been nearly a decade since Igiss graced us with his posts of old on the overarching development of the mod. For the past three years we've been enamoured with spreadsheets and technicalities from the simple changes of base IFFs to system redesigns, that we seem to have forgotten exactly what it means to write for a roleplay environment. In this post we aim to correct that failing, by providing an inclusive overview of Discovery 4.91, Pyres of Remembrance.
Oct
Re-upload of Rebalance 3.56 Patch Rc3 Full installer.
Oct
Latest version of Rebalance 3.57 Full installer for FL Mod Manager.
Nov
Cursetantine explains the philosophy behind Aftermath's systems development.
Feb
This model was one i came across while surfing round the net. It's made by Psionic which he's graciously made available for anyone to use. There are 6 different versions included
Nov
Fixes some of the clipping and geometry issues with many of the planetscape scenes that occur when the game is played with a widescreen fix in 16:9.
Jan
Latest version of the popular Phoenix mod for Freelancer. Some of the features in 1.06 include,
Apr
Stable Version with minor changes: - Storyline missions are fixed; - No more harsh updater
May
Stable Version with minor changes: - Hidden Systems are reconnected to vanilla Systems; - Some closed systems are unlocked
Jun
Stable Version with minor Single Player changes: - Transports are less stupid - Some wingman added
May
I was asked what my process for creating a normal map from a simple diffuse texture was, so in response I created the following image. Now I decided to post it up here so everyone can check it out and hopefully someone can learn from it.
Nov
HD planets and most of ships. Instruction in description and inside archive (readme).