I already tried several tutorials (creating gates, systems, ...), and even the OpenSP-Mod, but I cant get it to work.
1.) How can I open/use the Gates without playing the campaign (storyline)?
Even with OpenSP, I get the message "Zugang verweigert" (access denied in my german version). I tried to raise my level to 30 with char editor, because I thought maybe its a level thing, but it didnt help.
Deleting or deactivating (";") the "locked_gate"-entries in DATA/initialworld.ini and/or the savegame (in unmodded version) didnt help either.
1.a) Is there a possibility to use an alternative "method" for the gates/holes for the jump? Like a "dockable" version?
1.b) Maybe I can use a Mission-routine that opens the gates? Because they open during the storyline in the missions. So there should be the possibility to just put this routines into the first mission maybe? Then I would just have to do this mission, could explore the universe then, and still finish the storyline later.
1.c) Could the reason be that there are requirements like reputation or something?
2. Is there a complete list for the codes? Or maybe a tool to read/list those? Codes like...
locked_gate = 2926089285 = which gate/system? [initialworld.ini]
nickname = Li01_to_Li03 = which systems? [li01.ini: NY to Colorado]
ids_name = 260912 = which gate? [li01.ini: Colorado]
Edit: very easy way to solve this -> "Ioncross" Savegame-Editor; the "Unlock Gates"-option works perfectly there. Though I would like to know how exactly...