That's the idea actually. Since hitboxing the station as a whole in 3DS will be a pain in the arse. I'll just divide it in 'reactor station', 'asteroid & upper part', and 'the dock'. Then I'll texture it in C4D, and hitbox it in 3DS.
Model Showcase
- Lordadmiral Drake
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Smart minds think similar thoughts
I did the same with some of SolCommand's stations I use for the Coalition.
Although I might make some station by myself... -
So I did the first model in Blender 3D. Changed SU for technical issues. What do you say ? It was really a big change for me from SU to Blender since Claudio bothered to convince me to change the program from months ago
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looking good
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It's nice, but will we be seeing any of these nice meshes with some clothes sometime soon?
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Yeah pretty much soon, I aim that I won't post any screens without "clothes" anymore
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Great style. And it already looks massive =)