TIE Universe 2.1 - suggestions here

  • II´ve been plying this mod for months on my lan, periodically checking this forum. Man am I glad to see all of this activity and now an on-line server to play on. I LOVE IT !!!! i agree with a couple of other guys about the shippack, they need to be tweaked to fit the parameters of the game. Besides the ID issue their loadouts need to be changed to handle the power packs. Glad to see all of the new activity. See you on line. Silvik, glad to see you´re still cookin´!! Shaman Some say "The problem with the gene pool is that there is no lifeguard" I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

    Shaman I`m in my own world, but that`s ok, everybody knows me here.

  • steve62-- where did the server go?,, I was having a blast. there´s another one out there, in slovakia, but my ping is lousy!!! Shaman Some say "The problem with the gene pool is that there is no lifeguard" I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

    Shaman I`m in my own world, but that`s ok, everybody knows me here.

  • OK Thanks, I´m on PDT, in California, near Lake Tahoe edit:: I just checked, backup again 9:05 PM PDT thanks again Shaman Some say "The problem with the gene pool is that there is no lifeguard" I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine" Edited by - Shaman on 6/18/2005 9:13:04 PM

    Shaman I`m in my own world, but that`s ok, everybody knows me here.

  • I wouldn´t mind seeing the SP jumpgates unlocked in the next version. One of the players on my server requested a flyable nomad ship, not sure how receptive they´ll be to that one though. But I had to ask all the same..

  • Hi folks, I checked into Lucifer´s forum site, found nothing for TIE Universe, waas uuup!! I agree about the jumpgates, they all should be opened. On the version of the mod on my lan, I boosted the cruise speed to about 475 due to the long distances to be covered in "far country". I´ve e-mailed silvic with that suggestion. Many moons ago in a post, silvic had mentioned that he was adding more ships to the md, some for traders. The ships in Porshes ship pack all need work to fit TIE Univ, but it may be a moot point. Silvic may be way ahead of us. Getting started as a trader is difficult without some lowend choices, at least the shippack gives some options. I like the corvette personaly, but taking it past FP7 is sicidal. See you in the Far Sector. Shaman Some say "The problem with the gene pool is that there is no lifeguard" I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine"

    Shaman I`m in my own world, but that`s ok, everybody knows me here.

  • A couple of freighters have been added: Nubian Royal Starship Sith Infiltrator Persoonal Transport Etherway Moldy Crow Raven´s Claw Muurian Transport All existing freighters have been modified. Anyway guys, just tell me what ship(s) do you want. Silvik Edited by - silvik on 6/24/2005 3:35:08 AM

  • Yo Silvic,, good to hear from you! I like the correllian "blockade runner", as an option to the lancer, also I was playing around with the little brother to the Mil Falcon, the YT 2000, here on my lan as a lowwer end freighter at level 9, 250 cagoe, relatively cheap. I added a ship dealer to FP 10-7 and made it available there. I havn´t quite figured out how to get the info card on yet. I´m a noob when it comes to modding!!! Later Shaman Some say "The problem with the gene pool is that there is no lifeguard" I say, "Actually, the problem is too many lifeguards and not enough F___ing chlorine" Edited by - Shaman on 6/24/2005 2:15:00 PM

    Shaman I`m in my own world, but that`s ok, everybody knows me here.

  • I played through the storyline so far. Correct me if I´m wrong on any of these points, since I haven´t played through all the new content: Definately add battleship encounters. Having the real SW capships floating out there in the SP missions was awesome. Make capships flyable. Make the SP storyline a bit harder. Once you get up to Blood Dragon weapons, its just a slaughterfest. This is just a personal preference, and it´d be going against the actual star wars realism, but perhaps make the x-wing be a bit more than the lowest level pirate fighter. IMO, the X-wing is hands down the coolest rebel ship, and should be something that you shouldn´t be afraid to hit Gamma in. Overall though, its been an awesome experience playing this mod- finally one that allowed me to do the majority of my playing in cockpit view. Keep up the great work!

  • Shaman - The correllian &quot;blockade runner&quot; it´s quite big to be used as freighter, yes I added the correllian corvette but as gunship. FLYBYU - it´s done <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> @J Da

  • Sylvic,,,, I gotta ask!! Any clue on when you will release the next update? @ steve62,,,,, thanks for the server!!!! I´m enjoying the hell out of it!!! Is anybody on any of the teamspeak servers? Shaman Some say &quot;The problem with the gene pool is that there is no lifeguard&quot; I say, &quot;Actually, the problem is too many lifeguards and not enough F___ing chlorine&quot; Edited by - Shaman on 7/4/2005 11:04:42 PM

    Shaman I`m in my own world, but that`s ok, everybody knows me here.

  • great mod this is the best one i have played, any news on any updates, just wondered which 3d program you used is it gmax. one again great mod, can not wait for the next one, keep modding

  • @ steve62 How soon can we expect the server back? Shaman Some say &quot;The problem with the gene pool is that there is no lifeguard&quot; I say, &quot;Actually, the problem is too many lifeguards and not enough F___ing chlorine&qu

    Shaman I`m in my own world, but that`s ok, everybody knows me here.

  • Shaman - as soon as possible <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle> outcast 1-1 - you want them ? - then use them. In current version is only 3 custom station models, in next version will be more (a lot - I ho