FLAC Lives and is Under NEW Management.


  • FLAC stands for Freelancer Anticheat, but this program does so much more.
    Created by Eagle, FLAC has been used on many servers over the years.
    Thanks to the generosity of Eagle, FLAC is now FREE for use (thats right FREE,but he will still gladly accept donations).
    To gain Board Access to the private forum, register at Eagle Utopia - Home and and email the application at the bottom of the forum.
    You must be an active server operator, references from other operators are encouraged.


    Dwnundr and Soupman of the FLC Freelancer Community site have been selected by Eagle to Maintain the FLAC site and protect and maintain the Source code for further development. we have ambitious plans to add even more to this wonderfull program using plugins and editing of the source itself.
    FLAC offers flexibility with a GUI (Graphical User Interface) and plugins (which can be added to future builds). You can run Ioncross beside it if you like (not in full control).
    The UnderVerse uses Ioncross for extra Console messages, stats processing and clearing overlimit cargoholds.
    It is not compatible with 64 bit OS's or FLHook
    Specific Server/Client modifications are necessary, read the forums.
    There are many mod ini additions that can enchance your mod (like mounting groups etc). To get acces to FLAC you will have to sign up on the Forum Eagle Utopia - Home?
    and send an email to eagle.utopia.admins@gmail.com with the following information:
    Name.
    Login name on the FLAC forum.
    Server name and ip.
    Background info on your server and yourself.
    Hosting experience and/or references from other freelancer hosters if any.


    If you allready have access, you can click here http://efs.proboards22.com/index.cgi#AntiCheatCat to continue to the FLAC board sections.
    Freelancer Anti Cheat (FLAC) is a server side application capable of protecting against all sorts of cheats. Many cheats/mods won't work anymore while others are simply rendered useless. Next to anti cheat this tool also allows server operators to add many new features to their mods which would otherwise be unavailable to them.
    Feature list
    •The most advanced anti cheat available anywhere.
    •In game commands for players and admins.
    •Plug-in support, ability to add your own functionality giving you the full power of what FLAC can do.
    •Player cloaking features which are 100% secure, it is in no way possible to use any sort of cloak cheats to your advantage making cloaking a viable and fun addition to any server.
    •Variable cruise speeds, different ships can fly at different cruise speeds.
    •Advanced ship mounts, allowing equipment to be restricted to specific groups of ships regardless of mount type, increasing the game's moddability tremendously.
    •Base and Jump gate/hole locking, groups of ships can be set to be unable to dock certain places where others can.
    •Support for dynamic economy, allowing you to setup your custom economy or use a commonly available plug-in to do so instead.
    •Player dockable ships, making it possible for players to dock for instance battleships piloted by other players who can then fly you all over the galaxy.
    •Dynamic cargo pods, large freighters can be setup to have destructible pods which are automatically attached when hauling cargo and when shot will cause you to lose cargo and possibly incur a piracy penalty as well.
    •Proper mooring, audio states mooring rather than docking and ships moor and cast off facing the fixtures without the need to modify the original game files so npc's will still be able to moor as usual as well.
    •No PvP zones, you can specify area's where player damage is switched off below a specific rank.
    •Regenerative armor upgrades can be modded and used on for instance nomad ships to make them regenerate hull just like shields would. History Development of FLAC started back in early 2003 and the application first saw light of day on the Eagle Utopia server on July 1st of that year, which was the day that server was launched. FLAC started out as a private tool to protect against server crashes and other instabilities Freelancer servers suffered in those days. Due to the success of this tool and requests from outside it was later made suitable to run on a variety of servers out there and made available to other server operators. Many of the anti cheat features within FLAC are proprietary and kept from the general public. This was done deliberaty to prevent possible leaks from being exploited.


    These days FLAC covers all the important cheats known, and caused development to take a new direction in recent years where focus has been to improve on Freelancer's moddability.
    To date, FLAC still holds the best track record of stopping cold cheats on both unmodded (vanilla) and a large variety of modded servers out there! Availability Our software is not publically available, and was in the past only Available if purchased.
    Free copies are now provided to experienced server operators and their affiliates.
    you must meet the server operator guidelines posted above to recieve the program. we look forward to bringing server Ops new Functions and Program support well into the future.
    thanks for your Time in reading this.
    [RIP]Soupman & [RIP]Dwnundr
    Eagle Utopia - Home

  • biggest question i have in mind now is "are there any requirements to fulfill in order to be allowed to do own development on that tool"?


    reason for that is that about half a year ago the developers at the SWAT Portal had a discussion about which way to go in future... FLAC, continuing out custom FLhook or maybe even jumping on the FLhook plugin train.
    Since FLAC was off limits and the plugin version of flhook turned out to be pretty much useless for our needs we had to stick with our already existing custom FLhook which we continued to develop
    now... that FLAC is stilll there... alive... probably even ready for progress it might be worth thinking about those choices again

  • biggest question i have in mind now is "are there any requirements to fulfill in order to be allowed to do own development on that tool"?


    reason for that is that about half a year ago the developers at the SWAT Portal had a discussion about which way to go in future... FLAC, continuing out custom FLhook or maybe even jumping on the FLhook plugin train.
    Since FLAC was off limits and the plugin version of flhook turned out to be pretty much useless for our needs we had to stick with our already existing custom FLhook which we continued to develop
    now... that FLAC is stilll there... alive... probably even ready for progress it might be worth thinking about those choices again


    Hi Op


    the only source code development that will take place will be through the new dev team this is to protect the source code.


    plugins like bulldogs or alphas are still welcome as always on eagles site.


    i was informed by eagle that Dwn and i are Free to Develop it as we see fit. we have plans to move forward and are putting together a very small team that will have access to parts of the source code for develpment.


    we have all of the files that make up FLAC, We are accepting applications for the Dev Team .. C++ .Net And VS Skills are required as well as plugin knowledge with FLAC or Hook


    we will look at each application on its own merits and the existing members of the dev team will vote on who will be brought onboard to work on the program.


    one of our first tasks will be to put the feature requests located in the FLAC section of eagles site in order and then decide which direction to go in.

  • ok well it was a long time in coming But there was alot of redundant code put in by eagle to protect registrations and user permissions ,,, his server had gone down for good causing issues with FLAC and thats when we started tearing it apart ,,, it has taken us awhile and with the great the coding skills of DMZ we have at last put out a new ver...


    the new FLAC is out and avail to those registered and approved in the FLAC group on eagles site


    New in this release: 2.9.9.10


    DMZ has done major upgrades! FLAC now works with all versions of Windows and both 32 and 64 bit OS's. He has removed the registration requirement so the KeyGen is no longer required. FLAC is now run directly from the file rather than being installed as a program.


    this meets the largest goal we set for ourselves a long time ago when we took over the code ....good luck and have fun


    there are new features being worked on .... sad that FL has just about had it , But we at [RIP] love playing old games until we are the last ones playing lol


    Hell we still run D3 servers so the Underverse isnt going anywhere {new relase also coming soon}

  • Well i just put my old Bananaworld server back up running the latest 1.3 version of my Genesis mod. Have to say FLAC is working very well so far on W7 64bit server. I have a few optional extras bolted on to FLAC, but so far everything is working exactly as advertised :)