• Ive played a little of it. The controls are the real bugger of this game for me. Its a pain in the arse. FL qualities? Hmmm. Not sure but when you activate ur autopilot to go somewhere far away you can actaully see the planets and asteroid around you pass by at &quot;light speed&quot;. They go faster and faster till they all you just see are lines of light. You know, those speed lines thingy in space sims. Actually, I dont think there is a lot in common between FL and IWar2. --------------------- &quot;I don´t know what the 3rd World War will be fought with, but the 4th will be fought with sticks and stones.&quot; - Albert Einstein <img src=´http://www.contrabandent.com/p…/blackeye/arcadefreak.gif ´>

  • EB, you´re speaking of the LDS (Linear-Displacement Drive System) I´s in fact some kind of mini-jump drive, that engages some million times per second <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>

    Greetings RubberEagle ------------------- " ad hic, ad hoc and quid pro quo - so little time, so much to know"

  • The LDS drive goes near light speed (.99 c) but not at light speed otherwise the time would stop, all distances would go to zero and you would be everywhere at once, and you would have infinite mass so kinda like Microsoft <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> I-WAR 1 controls are a pain, but I thought all the true physics stuff was kinda interesting, especially the time dialation when using the LDS drive. The biggest problem that I had in I-WAR 1 was that I kept running into enemy ships in combat and when you collide, your ship is pretty much toast. Edited by - Fuzzball on 7/1/2001 6:57:11 PM

  • Honestly I think all that crap people think that happens when you hit the SOL is just that. Anyway, I-War 2 isn´t really much anything like FL, except that it is in space, and you fly a ship. I didn´t even really like the game. <img src=´http://tachyon15.homestead.com/files/tlrsig.jpg ´> Tachyon15 FG_Tachyon15 on the Zone ICQ: 23863366

    [img=http://tachyon15.homestead.com/files/tachsigbeta4.gif]

  • I war 2. I laugh in its feeble and unworthy name under the hallowed halls of this sacred establishment. HA HA HA. there you go. Anyway, I have played the demo of IW2 and it looks good. It suffered from having a very strange control system but I was able to get the most from it by having a Force Feedback joystick. Mmmmm... rumbly <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> It looks peachy but at the moment I´m playing Startopia (anything with &quot;star&quot; for a first syllable thing must be good *looks back fondly upon STARLancer and ermmm... other STAR games not including the so-called star trek series apart from Elite force*) I liked the way that IW2 kept to the laws of physics which is clear by the motion of your craft and the way it keeps going in the same direction even when you turn. Did I go slightly off topic back then? <img src=smilies/icon_smile_sad.gif width=15 height=15 border=0 align=middle> ---Roll on release date - If only cryrogenic chambers had been invented---

    I love my brick! Anyone else love starlancer as much as me? I don`t think so

  • Come on Tach, don´t be so obtuse, we can prove that time dialation as predicted by special relativity exists and that the underlying principal of relativity that the speed of light is constant in all inertial reference frames is true. If you took a space ship away from earth at .99 c (c = speed of light) then you would experience a time dilation of about 7 which means from Earth you appear to be moving seven times slower when you are walking around your space ship but the ship still looks like it is moving at .99c from earth. To you time seems to go normally, but you will notice that the star that was 4 light years away when you were on Earth, now seems like it is only .56 light years away. If you were traveling at .999C, the time dialation would be approx 22.4 so for every 22.4 seconds we experience on earth you would experience 1 second on your ship. The star that was 4 light years away from the Earth´s reference frame now seems like it is only .179 light years away. So you will reach the star in a little over .179 years to you, but it will be a little over 4 years to us. We can prove that time dialation exists because particles with well established half lives will live longer if they are traveling at relativistic speeds with respect to the earth and the time that they live directly agrees with relativistic equations. There is also a well known experiment using two nuclear clocks. If you haven´t heard of a nuclear clock, they are extremly accurate to like thirteen or more decimal places. They did an experiment where they took two fighter jets each with a synchornized nuclear clock, and one left this base with the rotation of the Earth, and the other left in the exact opposite direction. At the end of the experiment the clocks were compared and they were no longer synched. They were a few miniscule fractions of a second off, but even at low speeds like several thousand miles per hour, time dialation can be predicted and detected. As far as the underlying principal of realtivity that the speed of light is constant in all reference frames: If the speed of light wasn´t constant in all inertial reference frames then since the Earth is traveling several thousand miles per hour around the sun, and this star system completes one full turn around our galaxy every 300 million years, and the galaxy is moving at some great speed, then the speed of light should be different in different directions from earth but it is constant in all directions and at all speeds wrt earth, which means that time dialation MUST exist otherwise this wouldn´t be possible. The thing about time stoping and being everywhere at once is still impossible. You can never reach the speed of light for several reasons: Matter is essentially energy, and when you get moving at speeds near the speed of light, your kinetic energy increases so much that you gain relativistic mass which makes it harder to speed up. Also, since distances decreases from your reference frame when you get moving that fast with respect to earth, the Galaxy essentially gets thicker, meaning that the stray particles that are out there in space spread out over great distances get compressed from your vantage point and you have a great deal of friction on your craft. The time dialation approaches infinity as you approach the speed of light also. And the final thing neglecting the friction is that it would take like trillions of dollars to produce enough energy with current methods to get something going like .99 c and it would take an infinite ammount of energy to get something up to or beyond the speed of light. Our best hope for interstellar travel would be shortcuts in space or some kind of wormhole technology, but even if you could create a wormhole, the tidal gravitational forces would be so great, that they would rip anything apart. Maybe I shouldn´t drink anymore beer this evening <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

  • I didn´t think it was going to be released until August, anyway I´ve played the demo and its okay. Maybe the only descent space sim until FL. &quot;In the kingdom of the blind, the one-eyed man is king.&quot; -Desiderius Erasmus

    In the kingdom of the blind, the one-eyed man is king. -Desiderius Erasmus

  • Huh<img src=smilies/icon_smile_question.gif width=15 height=15 border=0 align=middle> &quot;All right, they´re on our left, they´re on our right, they´re in front of us, they´re behind us... they can´t get away this time.&quot; - Lt. General Lewis &quot;Chesty&quot; Puller

  • How about that I War 2 ? <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle> DSA - you can never get to light speed so it doesn´t. If you could it would only stop for you and not people on Earth. As you approach the speed of light, the time dialation approaches infinity. The whole approaches thing is from Calculus i.e. limit as v-&gt;infinity You see this is actually a good thing in a way... We know you can´t go faster than light, but if you generate enough energy, accelerate at a slow enough rate that you don´t crush yourself, and get close enough to the speed of light, you can have such a huge time dilation that you would be able to travel anywhere in a short ammount of time to you assuming you don´t run into something and can find a way to slow down. LIke if you were able to get up to .999999999c, which would take 2.01 x 10^23 joules for a 100 kg mass, (The total energy consumption of the United States in one year is 10^20 joules a year), and the time dialation (lorentz factor) would be 22360.7 which means that you could reach a star that is 22360.7 light years from Earth in a little over a year to you but in a little over 22360.7 years to us. So it makes interstellar travel possible, but not very convienent =) I wonder if the controls in I War 2 are any better than I War 1 <img src=smilies/icon_smile.gif width=15 height=15 border=0 align=middle>

  • I think people are confused about actual time travel and just the way you see reflected light off a moving object *rolls eyes* *test* Edited by - ElectricBrain on 7/4/2001 9:27:14 AM

    [img=http://tachyon15.homestead.com/files/tachsigbeta4.gif]

  • I´m not, just to lazy to read long posts at 3am.... there eb goes again But thats impossible.. If people ruled the worl........ Ahhh damnit

    But thats impossible.. If people ruled the worl........ Ahhh damnit

  • How come people don´t spontaneously mention me in a good manner? Oh wait, they do <img src=smilies/icon_smile_wink.gif width=15 height=15 border=0 align=middle>

    [img=http://tachyon15.homestead.com/files/tachsigbeta4.gif]